I'm a researcher and designer focused on creating intuitive and accessible products for all.
I'm a researcher and designer focused on creating intuitive and accessible products for all.
I'm a researcher and designer focused on creating intuitive and accessible products for all.

I'm from southern California, currently based near the Bay Area.

My background in special education inspired my interest in design and prototyping when I discovered firsthand the impact technology can have on a person's life after seeing young children using advanced assistive technologies. 

 

My time in college was spent studying cognitive science, neuroscience, and marketing. That deepened my appreciation for the complexity of human cognition, and solidified my belief in the importance of designing interfaces that take into account our innate cognitive processes. Everything from our movement and its limitations to our biases and mental models must be considered when building intuitive and impactful interfaces and products. 

I am especially interested in designing for new digital experiences, such as AR, VR, and wearables.

I am always focused on designing with accessibility in mind, and am also interested in improving digital experiences for people of all abilities. 

On the weekends, you can find me mountain biking and learning new animation tricks in Figma and Framer. The rest of my free time is spent hanging out with my corgi, Mochi (pictured on the home page).

Feel free to reach out to discuss designing, accessibility, cognitive science, or anything in between!

I'm from southern California, currently based near the Bay Area.

My background in special education inspired my interest in design and prototyping when I discovered firsthand the impact technology can have on a person's life after seeing young children using advanced assistive technologies. 

 

My time in college was spent studying cognitive science, neuroscience, and marketing. That deepened my appreciation for the complexity of human cognition, and solidified my belief in the importance of designing interfaces that take into account our innate cognitive processes. Everything from our movement and its limitations to our biases and mental models must be considered when building intuitive and impactful interfaces and products. 

I am especially interested in designing for new digital experiences, such as AR, VR, and wearables.

I am always focused on designing with accessibility in mind, and am also interested in improving digital experiences for people of all abilities. 

On the weekends, you can find me mountain biking and learning new animation tricks in Figma and Framer. The rest of my free time is spent hanging out with my corgi, Mochi (pictured on the home page).

Feel free to reach out to discuss designing, accessibility, cognitive science, or anything in between!

I'm from southern California, currently based near the Bay Area.

My background in special education inspired my interest in design and prototyping when I discovered firsthand the impact technology can have on a person's life after seeing young children using advanced assistive technologies. 

 

My time in college was spent studying cognitive science, neuroscience, and marketing. That deepened my appreciation for the complexity of human cognition, and solidified my belief in the importance of designing interfaces that take into account our innate cognitive processes. Everything from our movement and its limitations to our biases and mental models must be considered when building intuitive and impactful interfaces and products. 

I am especially interested in designing for new digital experiences, such as AR, VR, and wearables.

I am always focused on designing with accessibility in mind, and am also interested in improving digital experiences for people of all abilities. 

On the weekends, you can find me mountain biking and learning new animation tricks in Figma and Framer. The rest of my free time is spent hanging out with my corgi, Mochi (pictured on the home page).

Feel free to reach out to discuss designing, accessibility, cognitive science, or anything in between!

Let's chat.
Let's chat.
Let's chat.